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Dacques Viker has been developing Finite State Machines for over 20 years. With the experience of developing dozens of FSMs, Dacques has evolved the process from specification to implementation. Dacques spcializes in rapid FSM development using the Atmel microcontrollers using automata-based programming.
What is a Finite State Machine?
A finite state machine (FSM) or finite state automaton (plural: automata) or simply a state machine, is a model of behavior composed of a finite number of states, transitions between those states, and actions. A finite state machine is an abstract model of a machine with a primitive internal memory.

The DSIX (D6) interface that is used for controlling the amount of light in LED lights. This is a standard developed by Viker Labs and it is used in a variety of LED lighting systems. D6 is a simple two-wire interface to allow for standardized and universal control of lighting systems. D6 uses a single master device that controls many devices.
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